Individual Organization Structures

Currently not all the organizations are formed officially and functioning.  They will be brought into play when there are enough members in that class to warrant the formal formation and opening of the portions of the Forces and Magisterium.

Within the guild exists seven groups or organizations, dividing up into three individual branches.  They have duties and expectations placed upon them, and undergo special training from the heads of their organizations. However, leaders have the right to use their own personal judgment to either promote a person to a new rank early, or hold them back, if they deem them not ready to handle it. 

Sunborne Protectorate


The Sunborne Protectorate is led by the Commander, a position currently held by Ariolan. They consist of the Knights (paladins), Rangers (hunters), and Shadowguards (rogues), and are responsible for protecting the Sunborne, Sin’dorei homelands, and aiding our allies against external threats to the Horde. They also function as body guards for Lady Yvaynne when called upon to do so.

Sunguard: (Knight General) - Knight General Kanluan
The Sunguard of the Sunborne Legacy is commanded by the Knight-General. They take oaths of strictest loyalty to values and directives of the Sunborne. On the front lines of war and battle, they protect their fellows without pause, cutting down threats to the peaceful existence of all.

Knight
Adept
Squire

Rangers: (Ranger General) - Ranger General Arralys
The Rangers of the Sunborne are led by their Ranger General. They move swiftly and silently through all terrain, masters of camoflauge, and most extraordinary gatherers of warfare intelligence. Just as they are skillful in such, so are they deadly.

Ranger
Tracker
Scout

Shadowguard: (Shadow-Lord) - Open
The Shadowguard are a mysterious, secretive order within the Sunborne, led by one who is simply refered to as the Shadow-Master/Mistress. The details of what they do and how they accomplish it are known only to them.

Blackguard
Assassin
Fledgling



 

Sunborne Magisterium


The Sunborne Magisterium is headed by the High Magister a position currently held by Llylith. They consist of three Circles of magical arts accepted and practiced by the Sin’dorei peoples; The Arts of Light, Arcana, and Fel and Fire. They are responsible for maintaining high morale, education and record keeping, and handling situations of a magical nature. Despite the vast differences in their arts, each stand united, understanding magic is more important than any individual art.

The Light Circle: (High Priest/High Priestess) - Open
The Light Circle is headed by the High Priest/Priestess. These individuals glory in the magic of Light, and as such use their magic accordingly. The Sun is an important symbol to them, and many wear it upon their robes and adornments.

Paragon
Acolyte
Novice

The Arcane Circle: (Archmage) - Open
The Arcane Circle is headed by the Archmage of the Sunborne. These individuals strive constantly to learn and master the enigmatic forces of magic in its’ purest state. They use their magic for the edification and enlightenment of themselves and others.

High Mage
Mage Adept
Apprentice

The Shadow Circle: (Grand Warlock) - Open
The Shadow Circle is headed by the Grand Warlock. These individuals are always seeking new ways to expand the arts of Fel and Fire. Ambitious and knowledgeable, none know demons and darkness better than they; and not all demons are physical beings.

Demon/Shadow Master
Shadow-Weaver
Neophyte

 


 

 

Sunborne Black Watch

This group is under development but will consist of the Death Knights alone.  Check back soon for more updates on this brand new organization!